https://artstn.co/m/qnXmCreate a high quality bicycle in 3Ds Max and after that we use unfold3d for unwrap. For texturing I use Substance Painter and in the end of our path for creating portfolio ready renders, I use Vray and Corona. Finally tweaking some parameters in Photoshop for reaching best result. Do you think about a career in the automotive industry as a 3D Artist? Then this tutorial is suitable for you.
I inspired for this work from one of Scott Robertson's artwork.
https://artstn.co/m/qnXmsoftware used:
Modeling : 3Dmax
Texturing: Substance Painter
Unwrap: Unfold
Render: Vray and Corona
Post production : Photoshop
Video Info :
5 hours 15 Minutes Video tutorial
Full HD